{"id":1594249,"date":"2022-07-26T09:55:08","date_gmt":"2022-07-26T13:55:08","guid":{"rendered":"https:\/\/wordpress-1016567-4521551.cloudwaysapps.com\/?post_type=station&p=1594249"},"modified":"2022-07-26T11:49:43","modified_gmt":"2022-07-26T15:49:43","slug":"psvr-2-reveals-passthrough-view-and-virtual-boundary-system","status":"publish","type":"station","link":"https:\/\/platodata.io\/plato-data\/psvr-2-reveals-passthrough-view-and-virtual-boundary-system\/","title":{"rendered":"PSVR 2 Reveals Passthrough View And Virtual Boundary System"},"content":{"rendered":"
PSVR 2 will use its four onboard cameras to allow players to see into the real world and set up safe boundary zones, Sony has confirmed.<\/p>\n
A post on the PlayStation Blog<\/a> revealed new details for the upcoming headset, which runs off of the PS5 console. For starters, PSVR 2 features a black and white passthrough option similar to those on the Meta Quest 2 or Pico Neo Link 3. By acceessing a menu you can quickly select a \u2018View Surroundings\u2019 button to see the world around you.<\/p>\n <\/a><\/p>\n You can also use \u2018Set Play Area\u2019 to start setting up your VR space. Again, this works much like it does on other headsets \u2013 you use the motion controllers to point around the play space and establish virtual boundaries. But PSVR 2 can also scan the area itself to give an initial layout, detecting objects like couches. The headset will then warn you when you approach those boundaries.<\/p>\n Other upcoming headsets like Meta\u2019s Project Cambria are set to introduce color passthrough to give you a more accurate representation of the world, but it doesn\u2019t appear that PSVR 2 will have a color option.<\/p>\n