{"id":1612161,"date":"2022-08-07T09:34:38","date_gmt":"2022-08-07T13:34:38","guid":{"rendered":"https:\/\/wordpress-1016567-4521551.cloudwaysapps.com\/?post_type=station&p=1612161"},"modified":"2022-08-07T11:53:27","modified_gmt":"2022-08-07T15:53:27","slug":"myst-now-fully-playable-with-quest-hand-tracking-2","status":"publish","type":"station","link":"https:\/\/platodata.io\/plato-data\/myst-now-fully-playable-with-quest-hand-tracking-2\/","title":{"rendered":"Myst Now Fully Playable With Quest Hand Tracking"},"content":{"rendered":"
Cyan Development Director Hannah Gamiel detailed the studio\u2019s hand tracking update for Myst on Quest.<\/p>\n
The new update makes the entirety of Myst playable with just open air hand tracking on Quest headsets. Cyan decided on a few gestures for supporting movement around the island with both teleport and smooth locomotion via hand tracking. You just point where you want to go.<\/p>\n
The update also adds in-game screenshots to take notes, and while there\u2019s no gesture to take those screenshots with hand tracking \u201cwe do hope to bring that to Myst soon,\u201d Gamiel said.<\/p>\n
\u201cWe dialed in most, if not all of the gestures to be very comfortable to use for extended periods of time,\u201d Gamiel told UploadVR. \u201cAnd I\u2019m talking about like at least an hour or two of playtime, because people like get lost in Myst.\u201d<\/p>\n