{"id":2766015,"date":"2023-07-15T07:00:10","date_gmt":"2023-07-15T11:00:10","guid":{"rendered":"https:\/\/wordpress-1016567-4521551.cloudwaysapps.com\/plato-data\/humanity-update-adds-late-game-mechanics-to-stage-creator\/"},"modified":"2023-07-15T07:00:10","modified_gmt":"2023-07-15T11:00:10","slug":"humanity-update-adds-late-game-mechanics-to-stage-creator","status":"publish","type":"station","link":"https:\/\/platodata.io\/plato-data\/humanity-update-adds-late-game-mechanics-to-stage-creator\/","title":{"rendered":"Humanity Update Adds Late-Game Mechanics To Stage Creator"},"content":{"rendered":"
Humanity’s Stage Creator now has more tools and mechanics for you to play around with. <\/p>\n
Spoiler warning: This article discusses some late-game mechanics from Sequence 7 of Humanity’s story mode. If you’ve yet to play the campaign and don’t want to spoil those mechanics before you do, it might be best to hold off on reading any further. <\/em><\/p>\n