{"id":3033104,"date":"2023-12-23T06:19:43","date_gmt":"2023-12-23T11:19:43","guid":{"rendered":"https:\/\/wordpress-1016567-4521551.cloudwaysapps.com\/plato-data\/how-swing-works-in-geometry-dash\/"},"modified":"2023-12-23T06:19:43","modified_gmt":"2023-12-23T11:19:43","slug":"how-swing-works-in-geometry-dash","status":"publish","type":"station","link":"https:\/\/platodata.io\/plato-data\/how-swing-works-in-geometry-dash\/","title":{"rendered":"How Swing works in Geometry Dash"},"content":{"rendered":"

In Geometry Dash<\/a>, there is a new vehicle in town: Swing. It certainly took me some attempts to get the hang of how it works when I was surprised by it in the new level, Dash. Here\u2019s all you need to know about it.<\/p>\n

How does Swing work in Geometry Dash?<\/h2>\n

The Swing in Geometry Dash was debuted in the latest level, aptly named Dash. It\u2019ll be sprung upon you, and you\u2019ll be forced to fend for yourself as you figure out how it operates. The Swing is best described as a fusion between the Ship and the Wave, in how it behaves and how you operate it. <\/p>\n

When becoming the Swing, you\u2019ll start to arc upwards. Upon \u201cjumping\u201d, you\u2019ll start to arc downwards. Almost as if some sort of balloon, you\u2019ll need to time your taps perfectly for the Swing to bloat up and down past obstacles. <\/p>\n

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So, like the wave, it\u2019ll travel in one direction indefinitely until you interact with it, but like the Ship, you\u2019ll have to account that it isn\u2019t an immediate change, so you\u2019ll have to time your taps or clicks ahead of time to allow it to fully change direction.<\/p>\n

\"Using<\/a>
Yeah, I\u2019m in practice mode. So what? \u2013 Screenshot: PC Invasion<\/figcaption><\/figure>\n
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Related:<\/strong> How The Tower works in Geometry Dash \u2014 Strategy and Mechanics Explained<\/a><\/p>\n

It is important to note that upon hitting a ceiling or floor, it will change its own direction, so unlike the Ship or the UFO, you can\u2019t casually slide across the floor or keep up against a ceiling.<\/p>\n

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Getting the hang of the Swing in Geometry Dash<\/h2>\n

To get used to how this works, it would be best to play the Dash level \u2013 or any user-created level with the Dash \u2013 in practice mode. The arcs and the reaction time of the Swing will be something that you have to get used to if you want to successfully beat Dash and any other future level with the Swing.<\/p>\n

That being said, the Swing is something you get a hold of very quickly, once you know how it operates. In Dash, it doesn\u2019t actually provide much of a challenge, and it\u2019s difficult to see how players and RobTop will make this vehicle challenging in the future, as it seems rather limited in possibilities. Geometry Dash has come a long way, however, so I\u2019m sure there will be a more difficult implementation of it before long.<\/p>\n

Now that you have intimate knowledge of the Swing in Geometry Dash, why don\u2019t you check out the best Roblox tycoons currently out there?<\/a><\/p>\n