All Combat Log enemy locations in Armored Core 6: Fires of Rubicon

All Combat Log enemy locations in Armored Core 6: Fires of Rubicon

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Completing missions in Armored Core 6: Fires of Rubicon is the bread and butter for every mercenary. But some of them hide special encounters, enemies carrying Combat Logs, and hunting them adds a layer of difficulty to the assignment. If you’re up to the challenge, then you should try to collect all Combat Logs and increase your Hunter Class rank.

Hunting these special targets is not only a matter of honor and testing your skills as a pilot. Some good rewards await you as well. To assist you in completing the Loghunt missions and collecting all the Combat Logs, we cover in this article the locations of all the Combat Log enemies.


How Loghunts work in in Armored Core 6

The Loghunt Program is one part of the side content in Armored Core 6, consisting of hunting for collectibles called Combat Logs. These are obtained by defeating certain targets that can be found during missions. They are marked with the sign of a Combat Log when you aim at them, which looks like this:

A mech targets a smaller mech standing on a frozen lake while hunting combat logs in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

To check which missions have enemies with Combat Logs, you can look at the Replay Mission menu.

There are four types of Combat Logs — Bronze, Silver, Gold, and Platinum — and each increases your rank by a certain amount. While collecting Combat Logs is not mandatory, you should consider doing it, because as you collect them, your Hunter Class ranks up, rewarding you with parts for your mech that are only obtainable through the Loghunt program.

It’s important to keep in mind that the Combat Logs are only registered and used to rank you up if you destroy the target and finish the mission. You can’t simply start the mission, look for the target, defeat it, and then quit out. As with all things Armored Core 6, you’re in it for the long haul.


Chapter 1 – Destroy the Transport Helicopters

A mech aims its cannons at a tank on the ground in Armored Core 6 while looking for combat logs. Image: FromSoftware/Bandai Namco via Polygon

Target: Tetrapod
Location: The tetrapod unit that can be found in the last section of the mission.

After destroying the second Helicopter, you need to go to a higher section of the map and fight the remaining enemies that are close to the third and last helicopter. This is where you find the tetrapod. It has a few gap-closer moves and a cannon. Both attacks can be avoided by remaining airborne — and constantly staying on the move.


Chapter 1 – Destroy the Tester AC

A mech flies in the air and aims its cannons at mech in front of a helicopter while looking for loghunts in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: Enemy Armored Core.
Location: Main area of the map.

You can’t miss this target because the mission’s objective is to destroy it. It can be easily found in the area you start at. This is a faster enemy than the previous target, so you might want to try a close-range dual-weapon build to cause a lot of stress to it and stagger it more easily.


Chapter 1 – Attack the Dam Complex

A mech flies over a dam and a frozen lake while looking for loghunts in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: Tetrapod
Location: The unit is in an area right from the second generator.

This unit uses a cannon to hit you, a small gun to shoot you, or it might jump and attack with its pulse blade. The strategy to fight it is similar to the one employed with the previous tetrapod unit. Keep moving and take advantage of the fact that this unit can’t fly. Before starting the fight it’s important to kill the two mechs at the top of the wall.


Chapter 1 – Operation Wallclimber

Target: Three Enemy Mechs
Location: Left section of the initial area, before infiltrating into the wall.

There are two ways to reach the area where you’ll find these three units. The first one is through following the steps to complete the objective of destroying the gatling cannons and clearing most of the area. Or you can try your luck and fly over the left side of the wall. This last one is the most dangerous strategy since there are a lot of cannons in the area that can hit you from afar.


Chapter 1 – Retrieve Combat Logs

Target: Yue Yu/ Little Ziyi
Location: They can be found in the lower part of the map.

When the mission begins, if you just go straightforward, you come upon an open area with huge debris. By jumping into it, you can find where Little Ziyi is. Fighting this unit is not complicated, but you need to keep up with their pacing and try to stagger them. However, your main challenge is to finish them quickly so you have time to complete the mission’s objective of retrieving logs spread on the map before the time runs out.


Chapter 1 – Attack the Watchpoint

A mech fights against another mech on a frozen lake near a dam in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: Sulla
Location: Sulla is the miniboss you have to face in order to progress through the mission.

Sulla has a pretty fast AC unit and, depending on the build you’re running, it can be a problem. Focus on causing constant damage with either missiles or close-range weapons. Slower builds might have a hard time facing this enemy.


Chapter 2 – Infiltrate Grid 086

A flying red mech squares off against a grounded yellow mech in an industrial building in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: “Invincible” Rummy
Location: You end up meeting him in the initial sections of the mission.

Facing Rummy is quite easy if you learn to use his attacks against him. When Rummy uses his melee attack, he becomes motionless for a brief period. The best strategy is to bait him into using this attack by staying considerably close to Rummy. Then, wait for his attacks to shoot your missiles or heavy weapons.

Target: Two Tetrapod Units
Location: Upper area after the “Invincible” Rummy

After finishing the fight against Rummy, you get access to a new area. Instead of going forward following the quest mark, turn back to face the building you came from. You will see that you can fly upward, above the door that opened for you to access the new area you’re now in. A little bit ahead, you can find the two Tetrapod units patrolling.

Target: Two Rolling MT units
Location: Closer to where you fought the last two Tetrapod Units

In the upper area where you found the two Tetrapod units, if you keep going right, you will find a path. Keep following it to find, on your left, two spheres. Get closer to activate both units and destroy them.

Target: Nosaac
Location: In a secret room accessed through a tube

To find the room where Nosaac is, you must first reach the area where there is a container of what seems to be melted metal. Destroy the units and enter the tube on the right close to the heated liquid. There is only one path to follow from here, which leads you to a room with a chest. The encounter is triggered once you get closer to it.

Target: Three Light MT Units
Location: The right side before reaching the center of Grid 086’s lower level.

When you get around 500 meters from the place the mission is sending you, in front of a gate with a yellow sign, turn right, and go to the lower part of the platform. There, you find the Light MT units you need to beat up. These units are similar to some you have already fought during this mission. Avoid getting too close to them, and you should be good.


Chapter 2 – Ocean Crossing

Target: 4x Flying Units
Location: Two are on the right side before leaving the first part of the initial area, while the other two at the end of the path you find after the first duo.

A mech navigates a giant industrial structure at sunset while looking for combat logs in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Once the mission begins and you’re out of the elevator, jump straight into a hole on the lower level. This is a short corridor with only one exit. Destroy the targets on your way.

A mech fights against a smaller mech while looking for combat logs in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

When you get to the exit of the corridor, turn right. There, you find the two flying units on the wall.

A mech finds a combat log in an industrial complex in Armored Core 6 and then targets it. Image: FromSoftware/Bandai Namco via Polygon

Jump over the edge and follow the path to the right. There is a short corridor. Follow it and you will find the other two units on the left.


Chapter 3 – Steal the Survey Data

A flying mech targets a tank on the ground in a snowy area of Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: Heavy MT Unit
Location: In the middle section of the mission

From the starting point of the mission, follow the road on the right. Destroy the first group of units you meet in your way. In the next part of this area, you can find the Heavy armor unit with the Combat Log.


Chapter 3 – Attack the Refueling Base

A mech hovers over a snowy landscape and targets a refueling base while looking for combat logs in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: LC Unit
Location: Under a bridge that you find during the middle section of the mission.

After completing the first section of the mission, where you fight some units and destroy a few tanks, you end up on a long bridge. By jumping over the left side of it, you can find some units under the bridge. The one with the Combat Log is an LC Unit that is targeting you with a plasma gun.

Target: LC Unit
Location: In one of the platforms on the right side of the bridge.

From the same bridge where you found the previous target, you can see a path on the right, with metal platforms in the mountainside. Go there to find your target.


Chapter 3 – Eliminate V. VII

Target: 1x Heavy MT Unit and V. VII Swinburne
Location: The Heavy MT unit in one of the streets near to where is the first checkpoint in the mission.

When the mission begins and you make your way to the first checkpoints, follow the wall on the right side. Once you get close to the checkpoint, you can find the target hidden next to some buildings. The challenge in fighting it is to avoid getting caught by the other units, so try to clear the area first.

A mech targets Swinburne in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: V. VII Swinburne
Location: V. VII Swinburne is the final encounter of the mission.

V. VII Swinburne is impossible to miss since you have to fight him to complete the mission. This is not a complicated encounter, but it’s important to keep a safe distance from him. If not, you might be hit by his melee attacks.

Target: Rokumonsen
Location: In the same place where you fight V. VII Swinburne

This target is only possible to find if, during the fight against Swinburne, you choose to accept his request. After Swinburn loses half of his health, he starts talking, asking you to let him go. Stop attacking him and wait until the Accept/Refuse menu pops up. Select ‘Accept’ to trigger the next fight.


Chapter 3 – Tunnel Sabotage

Target: 1x LC Unit
Location: In the upper area accessed through one of the enormous beams you jump on to traverse the initial area.

To progress through the first part of the mission, you jump on large beams of metal. The target is inside a small cave that you access through a beam that is higher than the others. You can find a path on the right side of the area after you pass where this specific beam is. There, you can find platforms which you can use to reach the beam. Cross it to find the target.


Chapter 3 – Survey the Uninhabited Floating City

Target: Flying Unit
Location: Closer to where you find the destroyed drone during the mission.

By progressing through the mission, you find the drone that left the beacons you have been following so far. Facing the wrecked drone, turn left and follow the path until you find a circular building. Go to the top of this build and the target will start to attack you.


Chapter 3 – Eliminate the Enforcement Squads

Target: Ring Freddie
Location: Right from where you start the mission, down the hill.

From the starting point, turn right and follow the path until it turns into a slope. Right at the bottom of it, you can find Ring Freddie hidden behind a rock. His unit is pretty fast, so prepare your build accordingly.


Chapter 3 – Attack the Old Spaceport

Target: 3x LC units
Location: One of the targets is left from the main hangar while the others are on the opposite side, close to some fuel reserves.

From the mission starting point, you can already see the hangar with one of the heavy warships. To find the first target, go left. When close to the wall, you can take the mechanism to springboard you upward. Go a little bit further and you will find the first LC unit.

Now, the two other LC units are in the right area. From the starting point of the mission, go right. You can find both units overseeing the fuel reserves.


Chapter 3 – Eliminate “Honest” Brute

Target: 3x Rolling Heavy MT Units
Location: In the initial platforms with lasers as well as the last platform in the first area.

One unit is on the first platform you reach where there are lasers. You can find it on the right side of the platform. The next target is on a platform beside the one where you destroyed the first unit. This time, however, the unit is on the left side of the platform. The last Rolling Heavy unit is in the final platform of the first area.

A mech fights a tetrapod unit during the Honest Brute mission in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: 1x Tetrapod unit
Location: This unit is also in one of the platforms found during the first part of the missions.

After you pass the platforms with lasers, you inevitably find a big platform where there is a rotating part in the center. This is where you can find the Tetrapod unit.

A mech spews a flamethrower at “Honest” Brute boss while looking for combat log enemies in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: “Honest” Brute
Location: At the end of the mission.

You can’t miss “Honest” Brute because he is the final boss of this mission. He is the first enemy using a flamethrower, so be prepared to fight from afar.


Chapter 3 – Defend the Old Spaceport

A mech faces off against a flying mech at sunset in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: Raven
Location: The unit can be found right at the beginning of the mission.

This is a simple mission that consists of only one boss which is Raven. You won’t have trouble finding the unit. The encounter, however, is pretty intense. Prepare your build for a fast-paced fight.


Chapter 4 – Underground Exploration – Depth 2

A mech fights Iguazu while looking for loghunts in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: G5 Iguazu
Location: The first target is in the room you get access after unlocking the first door that you find locked in the mission.

A mech seeks a loghunts in Chapter 4 in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: 2x PCA units.
Location: These two units are found in the room right from the second door you need to unlock.


Chapter 4 – Underground Exploration – Depth 3

A mech looks for a loghunt underground in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: 1x PCA unit
Location: In one of the platforms in the upper area.

In the first part of the mission, there is a central structure connected to the wall by long narrow platforms. In one that is found behind the part that is visible at the beginning of the fight, you can find the PCA unit that you need to destroy.

A mech fights a PCA unit while looking for combat logs in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: 1x PCA unit
Location: It’s also on a platform like the previous one.

After destroying the previous target, go to the next platform, right from where you were, to find the target.

A mech stares at a giant blast door in a red room in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: AC unit
Location: At the last part of the mission, you need to fight it.

This target is the last enemy you need to defeat in order to open the wayout of the reactor. While the fight is not difficult, you can’t take long to defeat this unit. Otherwise, the mission will fail.


Chapter 4 – Intercept the Redguns

A mech fights against G1 Michigan while looking for loghunts in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: G1 Michigan
Location: The main area of the mission

Intercept the Redguns is a mission that consists of fighting many MT units as well as G1 Michigan. He is the strongest enemy you face in this area and defeating him is necessary to complete the mission.


Chapter 4 – Unknown Territory Survey

A mech fights against IV Rusty while looking for loghunts in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: IV Rusty
Location: He is found in the last part of the mission.

Rusty is the final boss of this mission, so you inevitably fight him. He is fast and he can also use Repair Kits, so consider this to come up with your strategy when fighting Rusty.


Chapter 4 – Reach the Coral Convergence

A mech fights Maeterlinck and Wu Huahai while looking for loghunts in chapter four of Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: V.VI Maeterlinck and G3 Wu Huahai
Location: Both are found in the initial area of the mission

As the mission begins, your first task is to defeat V. VI Maeterlinck and G3 Wu Huahai. Just follow the marker on the screen to find them fighting other units. It’s possible to lure only one of them to avoid having to deal with both at the same time.

Target: 9x Autonomous Grinder Wheels
Location: One is at the bridge you find after defeating Maeterlinck and Wu Huahai. The others are below the bridge in the water area.

As you progress through the main quest, you end up facing the first Autonomous Grinder Wheel on the bridge. By jumping over the edge and getting below the bridge, you can find four Autonomous Grinder Wheels. Now, follow the direction of the bridge, still in the water area, to find the other four Autonomous Grinder Wheels close to a chest.

A mech flies near a water area by a bridge when looking for loghunts in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: 2x AC Units
Location: In the water area below the bridge, where you find the first Autonomous Grinder Wheel.

By going below the bridge to the extreme right, near the debris of old buildings, you can find the two AC units you need to destroy. They aren’t challenging enemies, but, to avoid making this more complicated, you might want to destroy the Autonomous Grinder Wheels that are on the opposite side of the area.


Chapter 5 – Intercept the Corporate Forces

Target: 1x PCA Unit
Location: In the upper level of the initial area.

When the mission begins, you’re at the top of the floating base. To find the target, you must fly to the upper level of the region where the quest mark is. There is a ceiling there. Once you land on it, the target comes up flying in front of you.

A mech fights V. I Freud while looking for loghunts in Armored Core 6. Image: FromSoftware/Bandai Namco via Polygon

Target: V. I Freud
Location: In the last section of the mission.

The fight against V. I Freud is the mission’s last encounter, so you can’t miss this target. As expected from a small unity, Freud is fast and he also can deploy drones to attack you.

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